E3DSurface
A 3D surface is a part of allocated memory containing a number of vertices and polygons linking the vertices into triangles.
Use 3D surfaces to store models with various properties. You can attach 2D surfaces as textures.
Class members
- Animate
- AttachJoint
- BindTexture (deprecated)
- CalculateNormals
- CreateJointKeyFrames
- CreateJoints
- EndList (deprecated)
- FixTexCoords
- Free
- GetPerspective (deprecated)
- GetVertex
- IsCreated
- Lock
- PolygonsInUse
- Reset
- ResetAnimation
- Rotate
- Scale
- SetColor
- SetJointKeyFrames
- SetJointProperties
- SetLightSource (deprecated)
- SetMatrix
- SetModelColor
- SetNormal
- SetPolygon
- SetTexCoord
- SetVertex
- StartList (deprecated)
- Translate
- Unlock
- VerticesInUse
