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EDGELIB is designed specifically to create high-speed applicationd and games for a variety of mobile platforms.

The core is written from scratch in C++ and contains a high-performance graphics engine, optimized for each platform. The engine doesn't use slow floating point variables, and keeps divisions at a minimum.

It's also possible to take advantage of DirectDraw for Windows Mobile 5 and Windows Desktop to increase performance even more! This will use the hardware accelerated features of the videocard, and can be implemented by a simple configuration option in EDGELIB.

EDGELIB is highly optimized for several opacity values other than just 50%, namely: 6,25%, 12,5%, 25%, 50%, 75%, 87,5% and 93,75%. This enables more flexibility when optimized opacity blending is needed.

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